Sectors
Albatross
City of Giants
Commodore
The Farm
Frictionary
The Graveyard
Gunwales
Healing
Heart of Frank
House
Hulkamaniac
Karst Valley
Lipsmacker
Olympus
Pilgrimage
The Prow
The Ridge
Riverside
Snakebite
South Bank
Spiderweb Left
Spiderweb Right
Wastelands
Weathertop
Wind War
Zombotron/Rising TIthes
Chuck Norris Cave
1
2
3
4
5
6
Chuck Norris Cave 1 / 3
  • Start on obvious jug. Follow rail up and left.
  • Start as per "Walker", but head straight up.
  • Sit-start matched on large, right-facing edge. Move left to a jug-edge, then right to the long, incut edge above.
  • Jump-start by placing one foot on the slab, and hopping up to catch the incut edge above. (FA Mark Derksen, 2015)
  • Sit-start using low, blocky edges. Follow the obvious line of sharp pockets to the lip of the boulder.
  • Start as per "Chuck Norris Versus Tungsten". After a few moves, reach left to a long, incut edge. (FA Trent Hoover, 2015)
Chuck Norris Cave
1
2
3
4
Chuck Norris Cave 2 / 3
  • Jump-start by placing one foot on the slab, and hopping up to catch the incut edge above. (FA Mark Derksen, 2015)
  • Sit-start using low, blocky edges. Follow the obvious line of sharp pockets to the lip of the boulder.
  • Start as per "Chuck Norris Versus Tungsten". After a few moves, reach left to a long, incut edge. (FA Trent Hoover, 2015)
  • Sit-start using widely spaced, opposing edges. Head up and right.
Chuck Norris Cave
1
2
3
Chuck Norris Cave 3 / 3
  • Sit-start low in pit, using obvious jug. Climb the right side of the arete.
  • Start on Delta Force. After the first couple of moves traverse left into The Sandwich Rule and finish right of the apex of the boulder (FA Kent Dunham, 2017).
  • Sit-start using blocky right-hand sidepull, and left-hand crimp sidepull. Move up and right. (FA Mark Derksen, 2015)

There are 1 routes that have not yet been drawn on a topo image. See full list of routes from Chuck Norris Cave .