Sectors
Car Park Boulders
Cubic & Jokers Area
Acme Wall Area
The Ripple Effect
Happy Days Area
Red Tape Area
Cyclops & The Snout
Cleft Buttress
Rachael's Box
Anniversary Arete
Black Chipper Area
Titfield Thunderbolt
The Junk Yard
Duggie's Dilemma Area
Dancing Bear Amphitheater
Druid's Idol Area
Pinky Area
Belly Porkers Area
Keeper Crack Area
Niche
Flower Pot Area
Blacksmith Area
Jim's Mantel Area
Zebra Buttress
The Flying Saucer
Hidden Roof & Kangaroo Wall
Heart Shaped Slab
Hare's Head
Dog's Head
Watchdog Area
Atlantis
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Atlantis 1 / 1
  • Up the generous flakes.
  • From the good slot and a poor left hand, gain the pocket and make a long move for the top.
  • From the obvious hold either side of the fin, up the arete, without use of the wall out right.
  • From the low break, make moves up slopers and crimps on the LHS of the arete. The true challenge is in not touching the wall the other side of the crack.
  • From the low break use a side-pull to gain a poor sloperwith the right hand and go again for the top.