Sectors
Albatross
City of Giants
Commodore
The Farm
Frictionary
The Graveyard
Gunwales
Healing
Heart of Frank
House
Hulkamaniac
Karst Valley
Lipsmacker
Olympus
Pilgrimage
The Prow
The Ridge
Riverside
Snakebite
South Bank
Spiderweb Left
Spiderweb Right
Wastelands
Weathertop
Wind War
Zombotron/Rising TIthes
Commodore 64
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Commodore 64 1 / 2
  • V0. Start under peak of slab, by stepping onto massive foot-hold. Climb direct, gaining the lip just right of the peak.
  • Sit-start in the pit, right hand on an obvious incut sidepull in the overhang, left hand on a higher blocky pinch to the left. Throw to the very sloping lip, then continue rightwards along the lip. Finish up the right side of the arete.
  • Sit-start with right hand edge in a crack in the overhang, and left hand on a good edge on the lip of the boulder. Bust right to the arete. Finish up the right side of the arete. (FA Mark Derksen, 2014)
  • Eliminate. Climb the slab, without using the aretes. (FA Mark Derksen, 2014)
  • V0. Climb the slab using the right arete. (FA, ?)
Commodore 64
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Commodore 64 2 / 2
  • Sit-start in the pit at the base of the left arete. Climb the right side of the leaning arete. (FA Adam Currie)
  • Sit-start as per "Commodore 64". Once you snag the lip, traverse right around the blunt nose, and finish up the right side of the boulder.
  • V3. Climb the roof crack formed by the commodore Boulder and the March of Time Boulder, starting deep in the little cave. (FA, ?)
  • Face "Commodore 64", and look to your right. There is a small pit at the base of the larger, adjacent boulder. Start in this pit, with a small, right-hand edge and a low, left-hand sidepull on the arete. A compression sequence leads to a shelf. Top out above. (FA Mark Derksen, 2014)
  • V3. Climb the left side of the airy arete above the scary pit. (FA, ?)

There are 1 routes that have not yet been drawn on a topo image. See full list of routes from Commodore 64 .