Driver
1
2
Driver 1 / 3
  • Sit start the curving arete on a long crimp. Powerful moves lead to an easier - but balancy and high - upper section. Exit at the highest point.
  • Stand start from the cheat stone. Climb straight up the face to an airy topout.
Driver
1
Driver 2 / 3
  • Sit start on the jug rail. A big move followed by a tricky mantel.
Driver
1
2
3
Driver 3 / 3
  • Climb the left arete, mantel and keep right of the arete.
  • Stand start on the jug. Climb the little corner and mantel onto the upper slab.
  • Start as for Par and traverse the sloping ledge to finish up the mantel of Birdie.