Name | Grade | Type | Ascents | Rating | Sector | |
---|---|---|---|---|---|---|
Metal gear solid
|
350
5+
|
DWS | 0 | |||
Dry noodle
|
300
5
|
DWS | 0 | |||
Zure Mat
|
450
6a+
|
DWS | 0 | |||
Matroos
|
200
4
|
DWS | 0 | |||
Yoda
|
350
5+
|
DWS | 0 | |||
Kuturu
|
450
6a+
|
DWS | 0 | |||
Skënderblond
|
450
6a+
|
DWS | 0 | |||
Boatercycle
|
650
6c+
|
DWS | 0 | |||
Boatercycle left start
|
600
6c
|
DWS | 0 | |||
Poop Bonding
|
250
4+
|
DWS | 0 | |||
Single use engine
|
450
6a+
|
DWS | 0 | |||
Conglomerate Jugs
|
350
5+
|
DWS | 0 | |||
Whistling in the wind
|
650
6c+
|
DWS | 0 | |||
Applied physics
|
250
4+
|
DWS | 0 | |||
Lule Lakër
|
550
6b+
|
DWS | 0 | |||
Project with tufa
|
|
DWS | 0 |
The area is access sensitive!
To climb here, realistically you need a boat. The cliffs are hard to access by hiking and swimming. In case of an emergency, in many sectors there is no easy way to immediately get out of the water if you don't have a boat.
The time it takes to get there will vary a lot depending on the kind of boat you have and where you are leaving from. Dhërmi being the closest point to board from. You can sleep either on your boat, or on a beach in one of the bays. Keep in mind that you will be boating on the sea! Weather can change quickly, waves and wind can be unpredictable and in rough weather an unsuitable boat or lack of experience can quickly get serious!
When camping make sure to not leave trash behind, and be aware about fire risk when making camp fires.